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Taking Good Counsel

The process of building a new game can come to you over time, like a growing idea in the back of your mind. Or it can come to you all at once, like a tidal wave of inspiration. In either case, it’s important to maintain your vision for what goals the game aims to achieve,…
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The Complexity Tax

Every game has its variety of gameplay and mechanical elements that make it fun, engaging, and thought-provoking. Components like dice, cards, unique pieces, and even the players themselves can contribute to the feeling of adventure and excitement of a given game. But what happens when these elements are too numerous or unwieldy? How do players…
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Opening the Fair

About two months ago I had an idea while walking my dog. How could I create a board game that felt like an exciting and light-hearted experience for anyone, regardless of skill level or experience. I thought about times in my life that made me feel joyous, awestruck, or swept up in the moment. What…
