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Magic’s Treasure Problem

How Magic’s designers are pushing the game to it’s limit with too much of a good thing By Martin Gallogly If you play Magic: the Gathering’s most popular format, Commander, you’ve almost certainly come into contact with the most ubiquitous artifact tokens: treasures. The game is rife with them. In a format that encourages players…
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Cube Picks for Phyrexia: All Will Be One

Here we are again, at set review time. The most recent Magic: the Gathering set is Phyrexia: All Will Be One. On the plane of New Phyrexia the local Mirran forces battle to retake their world from the horrifying and calculating Phyrexians. I’ll be breaking down which cards I feel will fit into my cube,…
